The MPC Touch Bible (1.9 Edition)

By Andy Avgousti (MPC-Tutor) 588 pgsFree Preview
The complete guide to the Akai MPC Touch - become an MPC Touch master with an incredible 588 pages of hands-on, MPC Touch tutorials


Important: This edition of the MPC Touch Bible was written for the MPC Touch running the older MPC Software 1.9.6. We have a new book for MPC Touch owners who use the new MPC Software 2.0. We'd recommend you upgrade to MPC Software 2.0 straight away, however, if you wish to stay with MPC Software 1.9.6 you can buy this edition of the book and upgrade to the 2.0 book at later date.

The MPC Touch Bible is MPC-Tutor’s latest and greatest MPC tutorial guide containing a staggering 588 pages of hands-on MPC Touch tutorials & projects, comprehensively taking you step-by-step through the entire MPC production process from the very core concepts of sampling and sequencing all the way up to advanced power-user techniques! Topics covered include:

  • Comprehensive coverage of destructive & non-destructive chopping techniques
  • Professional sound design & drum layering skills
  • Developing a ‘standalone’ style workflow using the Touch UI
  • Using groove quantize templates and swing
  • Multitrack sequencing methods
  • Using XYFX and automation
  • Drag & Drop audio & MIDI
  • Advanced drum kits and multisampled instrument programs
  • Creating your own expansion packs
  • Building, arranging & mixing down complete songs

And much, much more, including a wealth of time saving shortcuts, indispensable insights and essential bug workarounds.  Download the complete table of contents here.

Learn from the best - Andy Avgousti  (A.K.A MPC-Tutor) is one of the world’s foremost experts on the MPC series, a member of Akai’s external beta testing team for the MPC Software and author of twelve MPC tutorial books including the award winning ‘Beat Making on the MPC’ series.

All tutorials teach practical beat making skills presented in a jargon-free, step-by-step style with hundreds of clear screenshots showing all required settings for every stage of each project. And for the ultimate hands-on learning experience you also get every single file needed to recreate each and every project within the book (over 1000 MPC samples, programs and sequences)!

Check out this free tutorial from the book where you’ll use a wealth of program parameters to create the ‘Clap From Hell’.

Whether you are an intermediate user looking for much needed inspiration or a beginner needing a solid grounding in MPC workflow techniques, the MPC Touch Bible will expertly guide you through every step of your into journey into becoming an MPC master! Available to download instantly after purchase.

Digital eBook Bundle Included! The MPC Touch Bible includes EPUB and MOBI versions of the book, fully optimised for reading in iOS (iPad & iPhone), all tablets (Android, Windows etc), smartphones and dedicated ebook readers such as Kindle, Kobo & Nook - these versions are in addition to the 588 page PDF book (which is optimised for computer and laptop reading).

Important: This edition of the MPC Touch Bible was written for the MPC Touch running the older MPC Software 1.9.6. We have a new book for MPC Touch owners who use the new MPC Software 2.0. We'd recommend you upgrade to MPC Software 2.0 straight away, however, if you wish to stay with MPC Software 1.9.6 you can buy this edition of the book and upgrade to the 2.0 book at later date.

Technical Specifications

  • Contents: 588 page PDF ebook plus over 1000 example tutorial files
  • Format: PDF, EPUB, MOBI versions of the book plus MPC Software project files & WAV files
  • Compatibility: MPC Touch running MPC Software 1.9.6
  • Publisher/Sound Design: Andy Avgousti (MPC-Tutor)
  • Delivery: Download instantly after purchase.
  • Price: $39.99


Inside you'll find 588 pages of MPC Touch tutorials covering all aspects of beat making within the MPC Software's Touch UI. Below is a complete listing of all tutorials inside the book:

000 How to Use This Book                                                     

001  Getting Started                                                         

  • The MPC in a Nutshell 
  • The Sampler
  • Pads & Programs
  • The Sequencer
  • Your First Project
  • Loading & Assigning Sounds
  • The File Browser
  • Navigating The File Browser
  • Setting Folder Shortcuts
  • Loading Sounds
  • Sampling Audio into the MPC
  • Record Sample Settings
  • Signal to Noise Ratio
  • Using Q Links to Change Parameters
  • Sampling Direct From Other Applications
  • Sampling Your Sound            

002  Sample Edit Mode

  • Introduction to Sample Edit Mode
  • Waveform Editing
  • Edit Points
  • Adjusting the Start Point
  • Scrubbing Audio
  • Snap to Zero
  • Zooming In For Accuracy
  • Fixing the End Point
  • Discarding Unwanted Sample Data
  • The History Panel
  • Normalizing
  • Saving Sounds

003  Introduction to DRUM Programs

  • Understanding DRUM Programs & Banks
  • Assigning Sounds to Pads
  • Rearranging Pads
  • Pad Keys
  • Naming Files
  • Saving Your Work
  • Auto Save
  • Project Notes

004  PROG EDIT Mode

  • Creating Your Own Program
  • Discovering Program Parameters
  • Sample Layers
  • Level
  • Changing Layer Pitch
  • Adjusting Layer Panning
  • Shaping Sounds with Amp Envelope
  • Filters

005  Program-Based Sound Design

  • What is Drum Layering?
  • A Simple Drum Layer
  • Making Adjustments to Each Layer
  • Adding More Layers
  • Manipulating Stereo Width
  • Layer Panning vs Pad Panning
  • Layer Offsetting
    Layer Tuning
  • Limitations of Pad Layers
  • Layering With Simultaneous Play
  • ‘Painting’ With Sample Elements
  • AD and ADHS Envelopes
  • Layering with Pad Start & Pad End
  • Applying Filters to Individual Layers
  • Using Panning to Avoid Phasing
  • Combining Layers & Simultaneous Play
  • Experimenting With LFOs
  • Tremolo Effect
  • Emulating Vinyl Crackle
  • Wacky Bass
  • Bit Crushed Drums
  • Troubleshooting Plugin Problems
  • Effects in Sound Design
  • How to Create Dirty Drums
  • Vintage Effects
  • Dynamics & Transient Shapers
  • EQ For Corrective & Creative Applications
  • Using Send Effects As Inserts
  • Resampling Your Sounds
  • Reducing Hot Signals While Sampling 

006  Sample Processing

  • Emulating Vintage Sampler Crunch
  • Increasing Grit While Sampling
  • Sampling With Effects
  • Using Sample Tune to Add Grit
  • Emulating Scratching Sounds
  • Time Stretching
  • Looping Samples
  • Understanding Loop Points
  • Looping Drum Breaks
  • Setting Loop Start Point
  • Creating Loops With the Looper
  • Using Loops in a Program
  • Extending the Length of Instrument Notes
  • Differences Between Drum Break & Instrument Looping
  • Setting the ‘Looping Region’

007  Introduction to Sequencing

  • What is Sequencing ?
  • Anatomy of a Sequence
  • Sequence Tracks
  • Real Time Recording
  • Metronome Settings
  • Recording Your First Sequence

008  The Sequencer Grid

  • Introduction
  • Understanding the Sequencer Grid
  • Basic Sequence Editing
  • Overdubbing 
  • Understanding Sequence Resolution
  • Adding New Events Manually
  • Erasing Events
  • Replacing Pad Events
  • Editing Velocity
  • Solo and Mutes 
  • Timing Correct
  • Applying Swing
  • Moving Events Outside the Quantize Grid
  • Adding a Live Feel to a Quantize Beat
  • List Editor                                                                                          

009  Multitrack Sequencing

  •  Adding a Bass Line
  • Using Plugin Instruments
  • The Hybrid 3 Plugin Interface
  • Editing a Plugin in Program Edit
  • Using the Expansion Browser
  • Recording a Plugin Instrument
  • Muting & Soling Tracks
  • Plugin Track Events
  • MIDI Note Numbers & Musical Pitch
  • Adding Another Plugin Track
  • Track View Mode
  • Track Mixing Options
  • Sequence Data Exports
  • Standard MIDI Files
  • MIDI Drag & Drop
  • Track Exports
  • Legacy MPC Exports
  • Creating Patterns
  • Track Exploding
  • Rearranging Tracks                                                                           

010  Chopping Part 1

  • Chopping Using Extract
  • Using the Dedicated Chop Mode
  • Threshold Chopping
  • Controlling Preview Playback
  • Adding Slices Via the Playhead
  • Cue Play Mode
  • Split/Combine
  • End Point Dilemma
  • Converting Slices ‘Destructively’
  • Crop Samples or Not?
  • Fixing the Clicks
  • Working With Chop Events
  • Editing Chop Events
  • Overdubbing Additional Chops
  • Dealing with MONO Playback Issues
  • Applying a Quantize Template to Change Groove
  • Creating a Completely New Break
  • Alternate Looping To Extend Decay of Short Chops
  • Purging Samples                                                                                         

011  Chopping Part 2

  • Fine Editing Chop Points
  • The Shared Edit Point
  • The Speed Chopping Workflow
  • Unlinking Slices
  • Applying Processes to Slices
  • Patched Phrase
  • Tuning a Patched Phrase
  • Changing Musical Pitch of Notes in a Bass Loop

012  Building Advanced Drum Kits

  • Timbre Variation Using Multiple Drum Sounds
  • Velocity Switching Pad Layers
  • Loading Using Shift & Drag
  • Velocity Switching
  • Layer Switching
  • Muting the Open Hat
  • Mute Groups
  • Mute Targets
  • The Pad Mixer
  • Manipulating Stereo Field
  • Emulating Timbre Changes
  • Utilising Amp Envelope
  • Adding Random Play Emulations
  • Creating a Dedicated Soft Kick
  • Velocity Sensitive Timbre Emulations
  • Utilizing the LFO
  • Time Stretching The Open Hats
  • Dealing with Pad Sensitivity
  • Program Specific Pad Sensitivity
  • A Practical Kit Set Up
  • Setting Custom Pad Colours

013  Musical DRUM Programs & 16 Levels

  • Using DRUM Programs to Emulate Real Instruments
  • Amp Envelope & Sample Play Settings
  • Tuning a Sample Across the Pads
  • Monophonic Playback For Bass Programs
  • Sustain Looping The Bass Note
  • Using 16 Levels For Instrument Performances
  • Understanding the Sequence Modifier Lane

014  Multisampling & Keygroup Programs

  • What is a Multisampled Instrument Program?
  • Creating Keygroup Programs
  • Musical Notes & Keygroup Pads
  • Using Multisamples in a Keygroup Program
  • Sourcing Multisamples
  • Setting Up A Piano Instrument Program
  • Adding Keygroups
  • MIDI Keyboard & MIDI Keys
  • Applying ADSR
  • Timbre Emulation Within a Keygroup
  • Utilising The Root Note
  • Tuning & Transposing Keygroup Programs
  • Using Filters & Effects To Emulate a Rhodes
  • The Filter Envelope
  • Applying LFO
  • Pad Perform Mode
  • Playing Chords
  • Chord Progressions
  • Creating Your Own Progressions                                                  

015  Non Destructive Chopping Techniques

  • Introduction to Non-Destructive Chopping
  • PROGRAM Chop Mode
  • NDC Over Multiple Layers
  • Chopping Musical Pieces
  • ‘Lazy’ Chopping
  • Rapid Tweaking of Your Chops
  • Chopping Using Pad Parameters
  • Experimenting With Your Initial Chops
  • Tightening Your Chops
  • Converting Non Destructive Chops
  • Chopping While Sampling
  • Slice Sampling Mode
  • Pad Slicing                                                                                        

016  Building Songs & Performances

  •  Anatomy of a Song
  • Working on the basic structure
  • Experimenting With Track mutes
  • Creating the Chorus
  • Pad Mutes
  • Creating the Intro
  • Creating the First Verse
  • The Second Verse
  • Live Filter Sweeps With XYFX
  • Recording Automation
  • Creating the Ending
  • Sequence Experimentation
  • Next Sequence
  • Song Mode
  • Mixing Down A Song
  • Converting a Song into a Sequence
  • Performing a Final Mix
  • Using Submixes To Group Drum Tracks   For Mixing
  • Sends & Returns
  • The Master Channels
  • Creating a Stereo Master
  • Exporting to a DAW (Tracking)
  • Exporting with Drag & Drop
  • Preserving & Archiving Your Work                                    

017  Final Words

Appendix A: Setting Up Your MPC

Appendix B: MPC Expansion Guide

Appendix C:  MPC Resources


Which version of the MPC Software is the MPC Touch Bible compatible with?

The book requires MPC Software version 1.9.5 or greater - you can update the MPC Software to the latest version via the 'Check For Updates' link in the MPC app.

Do the tutorials cover the Touchscreen interface (Touch UI)?

Yes, extensively. The book was written primarily around the idea of using the MPC Touch as a 'virtual' standalone MPC, focussing mainly on performing all tasks directly from the MPC Touch itself.

What Is An Ebook?

An ebook is an electronic book that you can read on your computer (or on a PDA, mobile phone, ebook reader, etc). Our ebooks also include folders of example files that allow you to recreate the tutorials as you read them. Our ebooks can be downloaded instantly after purchase and can be opened using any free PDF reader, such as Adobe Acrobat Reader software (most PCs already have this installed), or the built in 'Preview' PDF reader found in all Macs, iPhones and iPads.

Can I make backup copies of my ebook?

Yes, once downloaded it's just like any other computer file and can be copied to a back up disk.